Puts controller into Jog Mode and accepts user input to adjust the speed.
| g | Connection's handle. |
See jog_example.cpp for an example.
| Key | Usage |
|---|---|
| q | Quit Jogging |
| a | -2000 counts / second |
| s | -500 counts / second |
| d | +500 counts / second |
| f | +2000 counts / second |
| r | Direction Reversal |
Definition at line 29 of file jog.cpp.
References e(), G_CONNECTION_NOT_ESTABLISHED, G_SMALL_BUFFER, GCmd(), GMotionComplete(), and vector().